AI Insights · Timothy · October 2021
Top 5 Insects Games on Android in Brazil: Q3 2021 Performance
Explore the performance of the top 5 insects-themed games on Android in Brazil during Q3 2021. Metrics include weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 insects-themed games on the Android platform in Brazil showed varying trends in their performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active users.
The Ants: Underground Kingdom experienced a notable peak in weekly downloads, reaching approximately 55K in the week of August 23. Weekly revenue saw fluctuations, peaking at around $4.4K in early July and then gradually decreasing to about $2.2K by the end of September. The game’s weekly active users also showed significant growth, starting at around 25.8K in late June and rising to a peak of 75.1K in late August before stabilizing around 35.9K by the end of the quarter.
Pocket Ants: Colony Simulator saw a consistent increase in weekly downloads, peaking at 16.3K in late July. The weekly revenue remained relatively stable, averaging around $70, with slight fluctuations. The game’s weekly active users showed a steady increase from approximately 25.8K in late June to a peak of 40.4K by the end of July, before stabilizing around 33.6K towards the end of September.
Idle Ants - Simulator Game demonstrated significant growth in weekly downloads, peaking at around 47K in late August. The weekly revenue remained relatively stable, averaging around $70, with a peak of $84 in early September. The game’s weekly active users saw a dramatic rise, peaking at approximately 110.6K in late August before gradually decreasing to around 50.7K by the end of September.
Worms 3 had a modest performance with weekly downloads peaking at 132 in late August. The weekly revenue showed minor fluctuations, peaking at $90 in mid-July. The game’s weekly active users saw a peak of 280 in late August before decreasing to around 193 by the end of September.
wormate.io maintained a steady performance in weekly downloads, peaking at around 11.6K in late August. The weekly revenue showed some variation, peaking at $76 in early September. The game’s weekly active users remained relatively stable, peaking at approximately 75.4K in early July and ending the quarter with around 61.6K.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.